Details for commit 1389413ca
12-Nov-2021 (Friday) at 10:53:56 EST by Richard Gobeille
On branches: decal_wip, master
Duke3d: make actors set to move vertically in CON act as if SFLAG_SMOOTHMOVE was explicitly enabled
This smooths out stuff like octabrains and flying liztroops without making them look stupid when they move on the ground.
2 files changed, 22 insertions, 16 deletions
Modified
source/games/duke/src/actors_d.cpp (Diff) | ||
source/games/duke/src/actors_r.cpp (Diff) |