Details for commit 3c54495c5

09-Jan-2022 (Sunday) at 17:03:11 EST by Christoph Oelckers
Commit 3c54495c5
Parents: 0f925d4cc

On branches: 1.4, develop, master, postshaders, pp_new, renderer_int_math
  • Duke: hardened the sound controller a bit by flagging the callsound call from doanimations as most likely terminating.

This allows avoiding unnecessary sound repeats on some doors. A real fix is not possible with the broken setup here - the sound controller can only implicitly toggle its state so it is likely that improper use is frequent.

2 files changed, 5 insertions, 5 deletions

Modified

source/games/duke/src/funct.h (Diff)
 
 
source/games/duke/src/sectors.cpp (Diff)