Details for commit 8d84bc259

13-Jan-2022 (Thursday) at 13:46:04 EST by Christoph Oelckers
Commit 8d84bc259
Parents: 8976813fe

On branches: 1.4, develop, master, postshaders, pp_new, renderer_int_math
  • disable window clipping entirely in outside areas.

This is a first grade performance killer on large maps and doesn't offer much in clipping robustness. On maps like Clear the Coast or Wpudrichem omitting this check reduces map traversal time by 40%.

1 files changed, 1 insertions, 1 deletions

Modified

source/core/rendering/scene/hw_bunchdrawer.cpp (Diff)