Details for commit 91d51d518

09-Jan-2022 (Sunday) at 14:38:07 EST by Christoph Oelckers
Commit 91d51d518
Parents: e1661e0de

On branches: 1.4, develop, master, postshaders, pp_new, renderer_int_math
  • this hack is needed because dragging vertices around can randomly create wall intersection.

In clear English: Geometry in Build maps is always broken by design. :(

3 files changed, 5 insertions, 2 deletions

Modified

source/core/gamefuncs.cpp (Diff)
 
source/core/maptypes.h (Diff)
 
source/core/rendering/scene/hw_bunchdrawer.cpp (Diff)