Details for commit 93edeac79
21-Apr-2021 (Wednesday) at 06:41:04 EDT by Mitchell Richters
Clean-up of input functions.
PlayerHorizonstruct, clamp value when setting target in
__settarget(), not each public
PlayerHorizon::applylook(), slightly clean return to centre code so it doesn't do math if already at 0.
PlayerAngle::applylook(), slightly clean rotscrnang/look_ang code so it doesn't do math if already at 0 and reposition where mouse input is applied so that if input is applied, the player never enters a spin.
buildfang()method instead of scaling float to BAM within function.
11 files changed, 54 insertions, 81 deletions