Details for commit a0e6ee0e2

09-Jan-2022 (Sunday) at 06:05:36 EST by Christoph Oelckers
Commit a0e6ee0e2
Parents: 36bb3e621

On branches: 1.4, develop, master, postshaders, pp_new, renderer_int_math
  • added a bit more logic to handle overlapping walls.

All this is needed to make the back door to the cinema in Duke E1L1 render properly without making the clipper break on complex overlapping sector setups, like some of the ducts in Duke E2L7.

1 files changed, 55 insertions, 11 deletions

Modified

source/core/rendering/scene/hw_bunchdrawer.cpp (Diff)