Details for commit a1381c0ff
02-May-2021 (Sunday) at 12:10:59 EDT by Christoph Oelckers
On branches: 1.1, master, newrenderer, scriptable_cutscenes
- fixed Blood cutscene setup to avoid dependency on the sound code initialization.
It now only stores the sound name or ID but not the internal index which is only looked up when needed.