Details for commit a298a3d3d

04-Apr-2021 (Sunday) at 03:35:05 EDT by Christoph Oelckers
Commit a298a3d3d
Parents: ebac57fb4

On branches: 1.0.0_branch, 1.0.1_branch, 1.0.2_branch, 1.0.3_branch, cumulative-def, master, newrenderer
  • disabled 'isRunning' in Blood entirely.

After discovering yet another misbehaving place in the game I think it can be safely concluded that this is better left off unconditionally. The only remaining place where this still gets checked is in nnexts, but I wouldn't expect this to work either. Fixes #292

2 files changed, 4 insertions, 3 deletions


source/games/blood/src/player.cpp (Diff)
source/games/blood/src/sbar.cpp (Diff)