Details for commit b21dadeef

01-May-2021 (Saturday) at 13:46:17 EDT by Christoph Oelckers
Commit b21dadeef
Parents: 27799def6

On branches: 1.1, master, newrenderer, scriptable_cutscenes
  • we need to wait a bit before starting the intro scene.

The game timer actually starts before the main loop is ready so we have to wait with the cutscene until the loop is in sync with the timer.

4 files changed, 12 insertions, 2 deletions


source/core/gamestate.h (Diff)
source/core/mainloop.cpp (Diff)
source/core/screenjob.cpp (Diff)
source/core/screenjob.h (Diff)