Raze is a source port of Build engine games implementing several systems found in the GZDoom source port. It combines JFDuke, DukeGDX, PCExhumed, and NBlood in a single package, among various stability and renderer improvements. It is primarily developed by Christoph Oelckers and Rachael Alexanderson with inclusion of several other codebases.
The first private release was 0.3.0, released January 23, 2020, consisting of only source code. Following the public announcement of Raze, Oelckers released the first public alpha, version 0.4.0, on February 4, 2020. The first beta version, 0.8, was released on December 6, 2020. Raze went out of beta when version 1.0 was released on April 8, 2021.